HAWKMAN #3
DC | Back To Hawkman | September 1964 | Volume 1 | USA | 34 Owned

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Basic Information
Published
September 1964
Comic Age
Silver
Cover Price
$.12
Creators
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Interior Artist
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Stories
Stories may contain spoilers
 The Fear That Haunted Hawkman 
Hawkman and Hawkgirl are called by the police commissioner to help apprehend the "Sky-Raiders"; a new gang of robbers who use pogo-jets as their getaway. After apprehending two of them, the leader escapes Hawkman at the Museum Gardens when Hawkman is struck by a sudden irrational fear. Interestingly, Hawkgirl had noticed earlier that the same strange condition had come upon a young woman and dog. However, she decides to just observe her husband.

Compensating for the feeling for being emasculated, Hawkman begins recklessly heading into one dangerous criminal situation after another. Embolden by his encounter with Hawkman, the gang leader improves his pogo-jets and heads back into action and once again Hawkman and Hawkgirl are called upon to thwart the criminals. Though Carter Hall is eager to confront the gang leader hopefully to discover the cause of his fear, he confides in his wife his tale of woe.

Once again Hawkman and Hawkgirl battle the Sky-Raiders, who have a new Counter-Hawkman weapon. Brandishing an old English Quarterstaff taken from the museum, Hawkman easily defeats the weapon and dispatches all of the gang members with the exception of the leader with whom he is still terrified. Hawkgirl springs into action and battles the leader with her medieval shafted weapon knocking him down to the waiting police below.

Hawkgirl realizing that the earlier incidents of fear were connected to Hawkman's emotional paralysis, the two investigate an Egyptian statue in the museum gardens. Close examination of the statue reveals how it emits a ray that affects the fear centers of the brain. After taking the statue to their spaceship, they are able to reverse the effects of the ray and cause whomever it comes in contact with to "like" the person they are with. The statue is returned and a marriage is saved.
 Birds in the Gilded Cage 
In the second story of this issue, Hawkman and Hawkgirl are flying to Hawk Valley when they spot mobsters in a mountain hideout. Though weaponless, the married duo try to apprehend the armed thugs. But as the battle begins, Hawkman and Hawkgirl are suddenly encased in a large golden birdcage as if by magic. After the mobsters have left, a telepathic alien super-intelligent bird creature informs the heroes that they were caged for their protection thinking that they were being hunted by the gang. The alien then releases Hawkman and Hawkgirl and leaves them returning to its companion flying in a strange motion.

Hawkman and Hawkgirl return to the police commissioner to tell their story of being thwarted from apprehending the gang of mobsters. Hawkman reveals that he had glimpses of where the alien bird creature had come from while it was telepathically communicating with him. The aliens' spaceship were traveling from another part of the galaxy when it had encountered a cosmic storm which had tainted their food and water. The aliens landed on Earth in order to replenish their supplies. While telling his tale, a small bird came to the window and informed Hawkman of the location of the mobsters.

While traveling to where the mobsters car is speeding its getaway, the heroic duo are visited by the alien bird who is about to cage them again believing Hawkman and Hawkgirl are still being hunted. Quickly Hawkman realizes what the strange flying motion was he had noticed earlier by the alien bird creature, he was able to tell it to not interfere. After apprehending the mobsters, Hawkman flies in a different motion that bids the alien farewell. Afterwards, Hawkman explains the alien communication to his wife, Hawkgirl.
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