* THE JOKER'S CRIME COSTUMES! * THE CASE OF THE FLYING SAUCERS! * THE ORIGIN OF KILLER MOTH! * STORY 0NE: During a charity exhibition about Batman in Gotham City, the Joker becomes aware that a very important part of Batman's crimefighting career is his arsenal of Batsuits, which allows him to conquer every kind of situation. Thus, the Joker decides to start a new criminal spree with different costumes. As usual, the first crimes are successful until his scheme is discovered and he is ultimately captured by Batman and Robin
* STORY TWO: When the death of a mysterious person reaches the Gotham City Police Department, Commissioner Gordon calls the Dynamic Duo and soon they start investigating the case. All the clues indicate that the deceased person is an alien from Saturn and Batman soon locates the secret headquarters where Saturnian space ships are hidden. Using his deductive skills, Batman finds the truth behind the crazy plot and manages to capture a large gang of thugs, who pretended to be aliens in order to extort money from the government.
* STORY THREE: While in prison, one of the inmates collects every piece of information and memorabilia about Batman's greatest feats. Upon his release, the inmate adopts the identity of Cameron van Cleer and becomes a wealthy socialite in Gotham City. Cleer buys a mansion and starts constructing a cave underneath the house. All this with the sole purpose of recreating Batman's arsenal and base of operations. Finally, Cleer is ready for action and he becomes the criminal aid known as Killer Moth.
Using his new moniker, Moth contacts the underworld and informs them that he is going to operate exactly like Batman, only he would help crooks instead of capturing them.
Soon, both Batman and Killer Moth are summoned to action and they confront each other in a duel of wits and equipment.